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Creative Coding · 2021

sweeTabot

A friendly networked-object concept combining communication, play and a deliberately approachable technological identity.

sweeTabot, an artwork by Wong Chun Sunny.

A friendly networked-object concept combining communication, play and a deliberately approachable technological identity.

Inspired by a drinks dispenser, sweeTabot brings a small automated candy machine into the home. It is designed to organise snacks, reduce clutter and make a familiar storage object playful and convenient for users of any age.

Medium
Creative Coding
Year
2021

Project framework

Role, tools and collaboration

Role
Artist / maker
Tools
  • Creative Coding
Status
Documented work · 2021

Process and approach

01

RFID interaction

Each user receives a branded RFID card. An authorised card triggers a green light and commands a servo motor to release candy; an unrecognised card triggers a red light and the machine remains locked. The RFID interface replaces a conventional push button with a personalised interaction.

02

Home automation context

The project considers robotics as part of everyday life. Like washing machines and automated climate systems, the dispenser simplifies a domestic task while also functioning as a compact piece of furniture and a visible technological object.

Moving image

sweeTabot — demo video